In-Game Admin/Rcon Commands

For most of the following commands, you'll need to use a Rcon tool like DaRT or BEC to initiate them.

The majority of these commands will not work on servers connecting to the public hive as there is no way to connect a RCON tool to them. This is one of the rules contained within the DayZ ToS. 


Command Example Description
#login password
  • #login adminPW
Log in as the admin
Admin log out
Restart mission
Start over and reassign roles
Shuts down the server
Reload server config file loaded by –config option
#exec ban (name, ID or Player#)
<May not be available in DayZSA>
  • #exec ban nickName
  • #exec ban 47114712
  • #exec ban 3
Allows you to ban a player. Their ID will be added to the ban.txt
#kick (name, ID or Player#)
  • #kick nickName
  • #kick 47114712
  • #kick 3
Allows you to kick a player
#monitor (interval in sec)
  • #monitor 1
Shows performance information of the server. Interval 0 means to stop monitoring
#debug off
  • #debug off
Disables debbuging.
#debug (interval in sec)
  • #debug 30
Default interval is 10 seconds.
#debug (command) (param)
  • #debug checkFile expansion\Dta\ui.pbo
  • #debug userSent <username>
  • #debug userInfo <username>
  • #debug userQueue <username>
  • #debug JIPQueue <username>
  • #debug totalSent 10
The available commands are:
  • checkFile
  • userSent
  • userInfo
  • userQueue
  • totalSent
  • JIPQueue

Each command command can be disabled by off instead parameter e.g. '#debug userSent off'
Each command differs bit some output to screen, some to log file etc.
You need some debugger capable of catching OutputDebugString running on the client machine
(one very small and easy to use is available at SysInternals website.
You launch this debugger, you launch ARMA client, connect to the server, issue any of commands

#debug (command)
  • #debug von
  • #debug console
The available commands are:
  • Console
    • send to submitter what's on server console , works as DebugAnswer for all writes into the console
  • von
    • outputs into logFile defined in server.cfg as e.g. logFile = "server_console.log"; 

Each of those commands should show a confirmation in the chat channels.