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Minecraft: ModLoader Update
Posted by on 30 July 2012 07:42 PM

We have just updated our ModLoader database with a few updates and new modifications.

We have also released a fix for all FML/Forge based modifications. If you have been experiencing issues with these please restart your server to pickup these changes. 

Updated Modifications

FML/MineForge v2.2.48.135/3.3.7.135 -> v2.2.78.153/3.3.8.125

Invasionmod v0.9.4 -> v0.10.2
Minions v1.2.5 -> v1.2.5 (Files updated)
PaintBall v5.0 -> v5.1
TerraFirmaCraft vBeta 2 Pre-31 -> vBeta 2 build 47f

Newly Installed Modifications

Advanced Machines Original - v1.5
BuildCraft-IndustrialCraft2 (BCIC2) Corssover mod - v1.28
Brazillian Minecraft DayZ Mod- v1.3_3
CodeChickenCore - v0.5.3
CraftingTableIII - vB1.8
EnderStorage - v1.1.3
HarvestCraft - v5.5.8.2B
[IC2]NuclearControl - v1.1.9
LightsOut - v1.2.5
Millenaire - v3.0.0r1
The Runic Dust Mod - v0.6.1c
Obsidian++ - v6
Team Fortress 2: Teleporter + Sentry + Dispenser - v1.2.5a

 

To start using ModLoader addons:

1. Create a new Vanilla profile in Clanforge -> Profiles -> New (or skip steps 1 and 2 if you are already running Vanilla)

2. Enable the profile through Clanforge -> Servers -> Edit

3. Edit the profile and add any of the ModLoader addons you'd like

4. Restart your server

Please be aware that to use ModLoader addons you will need to modify your Minecraft client. We are not able to do this for you unfortunately and cannot provide support for any problems that you may have with this.

We also recommend a minimum of 1GB of ram for any ModLoader modification. 

If you would like to see a Modification that we don't provide, pop in a support ticket to our support team


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